Popcorn Orbit — coming soon

Cinema sound from stereo, live, in real time. {{ statusLabel }}

Popcorn Orbit turns the two channels you already have into cinema sound — live surround up to 7.1.4 on the speakers you own, or binaural 3D on any headphones. Nothing bought, nothing rewired.

You're on the list — one email when it pops.

Poppy, a popcorn character with headphones, leaning on the Popcorn Orbit wordmark
The problem

Everything you play arrives flat.

Stereo draws the room on a backdrop — two channels, everything straight ahead. Popcorn Orbit gives every sound a position, a depth and a size. Same track, same speakers.

A kitchen scene built from flat cardboard cut-outs
Stereo — straight ahead
The same kitchen fully modelled in three dimensions
Popped — position, depth, size
vs
Poppy on a park bench listening on headphones
Binaural — any headphones
Poppy watching TV in a living room with a soundbar and rear speakers
Surround — up to 7.1.4
The payoff

One track, two ways out.

On headphones it goes binaural — the whole room folded into two ears, wherever you are. In the living room it becomes real multi-channel surround, up to 7.1.4, over HDMI to the gear you already own.

How it pops

One live engine: analyse, model, render.

Poppy inspecting audio on a conveyor belt
1

Analyse

The stereo mix is read across hundreds of narrow bands, live, a few milliseconds at a time.

Poppy holding an ambisonic sphere
2

Model

Everything becomes one ambisonic field — a real 3D scene, not a preset with a name.

Poppy assembling a surround field
3

Render

Two ways out of the same model: surround on speakers, binaural on any headphones.

It's almost popping.

Poppy surprised by sound arriving from every direction